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It's happening. After years of building this thing in the background — nights, weekends, way too many revision passes on creature stat blocks — the BackerKit campaign is live and people are actually seeing it for the first time.
That last part is the one I wasn't fully prepared for.
There's something genuinely vulnerable about the moment a creative project stops being yours alone. Everything that lived in notebooks and hard drives and my head is now just... out there. The art direction, the tone, the weird creatures I've been quietly obsessing over — other people are encountering them now with fresh eyes and no context for how long this has been cooking. That's exciting. It's also a little terrifying.
But here we are, and I'm glad.
To make it even more tangible: we'll be at GaryCon next week, Thursday through Sunday. If you're going to be there, come find us. We'll be running demos — and honestly, getting to put this in front of people at a table is a big part of why I made it in the first place.
More updates to come as the campaign runs. Thanks for being here at the start of it.